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The general is a what?!: Negotiating the big reveal in RPGs

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The party is resting.  They’ve received their healing from their priests, clerics, and salves.  A restful calm flows over the group following an intense combat that shook the very foundation of the earth.  With rogues counting their loot, paladins praying to their deities, and fighters sharpening their blades for the next row, a messenger named Steve enters the common room.  “The archmage wishes to speak with all of you.”  Everyone thinks congratulations are in order for a job well done.  They enter the archmage’s office, chests full of pride.  “Have a seat,” he silently speaks, “we need to talk.”  Uh-oh.

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